COCOMO's constants encode human-team productivity; presenting its person-months as how long an agentic modernization will take (or cost) is a claim we should not make. Reframe COCOMO everywhere as a RELATIVE complexity/scale index for ranking and sequencing systems only: - assess: capture COCOMO as a complexity index; explicitly ignore scc's 'Estimated Schedule Effort' and cost-in-dollars; ASSESSMENT 'Effort Estimation' section becomes 'Relative Scale' with a not-a-timeline note; portfolio heat-map column renamed Complexity (COCOMO index). - brief: phase plan uses relative T-shirt sizing, not person-months/weeks; phases render as a dependency flowchart, not a gantt (gantt = calendar). - portfolio-assess.js: field cocomoPm -> complexityIndex; return label carries the not-a-duration caveat. - README: 'A note on COCOMO' explains the index framing and points at better intrinsic-complexity proxies. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude Code Plugins Directory
A curated directory of high-quality plugins for Claude Code.
⚠️ Important: Make sure you trust a plugin before installing, updating, or using it. Anthropic does not control what MCP servers, files, or other software are included in plugins and cannot verify that they will work as intended or that they won't change. See each plugin's homepage for more information.
Structure
/plugins- Internal plugins developed and maintained by Anthropic/external_plugins- Third-party plugins from partners and the community
Installation
Plugins can be installed directly from this marketplace via Claude Code's plugin system.
To install, run /plugin install {plugin-name}@claude-plugins-official
or browse for the plugin in /plugin > Discover
Contributing
Internal Plugins
Internal plugins are developed by Anthropic team members. See /plugins/example-plugin for a reference implementation.
External Plugins
Third-party partners can submit plugins for inclusion in the marketplace. External plugins must meet quality and security standards for approval. To submit a new plugin, use the plugin directory submission form.
Plugin Structure
Each plugin follows a standard structure:
plugin-name/
├── .claude-plugin/
│ └── plugin.json # Plugin metadata (required)
├── .mcp.json # MCP server configuration (optional)
├── commands/ # Slash commands (optional)
├── agents/ # Agent definitions (optional)
├── skills/ # Skill definitions (optional)
└── README.md # Documentation
Skill-bundle plugins
When a plugin's source repository ships skills (SKILL.md files) without a .claude-plugin/plugin.json manifest, the marketplace entry can declare the skills directly using strict: false and an explicit skills array.
{
"name": "example-bundle",
"description": "Brief description of the bundled skills.",
"author": { "name": "Author Name" },
"category": "development",
"source": {
"source": "git-subdir",
"url": "https://github.com/example-org/sdk.git",
"path": "packages/agent-skills",
"ref": "main",
"sha": "<commit sha>"
},
"strict": false,
"skills": [
"./skill-a",
"./skill-b",
"./skill-c"
],
"homepage": "https://github.com/example-org/sdk"
}
Each path in skills is relative to source.path and points at a directory containing a SKILL.md. Paths can reach deeper than a single level — for example, ["./libA/skill-1", "./libB/skill-2"] exposes a curated subset across multiple library subdirectories. Each skill is registered as <plugin-name>:<skill-name> in Claude Code.
For the underlying schema, see Strict mode in the marketplace documentation.
License
Please see each linked plugin for the relevant LICENSE file.
Documentation
For more information on developing Claude Code plugins, see the official documentation.