246 lines
7.4 KiB
Rust
246 lines
7.4 KiB
Rust
use {
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crate::sched::{
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rules::SchedulingRule,
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task_handler::{get_next_run_time, TaskHandler},
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},
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chrono::{DateTime, Local},
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eyre::{eyre, Result},
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log::debug,
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std::{
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collections::HashMap,
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sync::{
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atomic::{AtomicBool, AtomicPtr, Ordering},
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Arc, Mutex,
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},
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thread::{self, JoinHandle},
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},
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};
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type Action = Box<dyn FnMut() + Send + Sync + 'static>;
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/// 🧉 » a scheduled task
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///
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/// this structs represents a task that has been scheduled in the scheduler.
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///
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/// this is returned by the `Scheduler::schedule` method, and can be used to check and control the
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/// status of the task.
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pub struct ScheduledTask {
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#[allow(dead_code)]
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name: String,
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action: Action,
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rules: Arc<Vec<SchedulingRule>>,
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is_running: Arc<AtomicBool>,
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is_stopped: Arc<AtomicBool>,
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is_removed: Arc<AtomicBool>,
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last_run: Arc<AtomicPtr<DateTime<Local>>>,
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}
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impl ScheduledTask {
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fn run(&mut self) {
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let action = self.action.as_mut();
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action();
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}
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fn make_handler(&self) -> TaskHandler {
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TaskHandler {
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name: self.name.clone(),
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rules: self.rules.clone(),
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is_running: self.is_running.clone(),
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is_stopped: self.is_stopped.clone(),
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is_removed: self.is_removed.clone(),
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last_run: self.last_run.clone(),
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}
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}
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fn is_active(&self) -> bool {
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!self.is_stopped.load(Ordering::Relaxed) && !self.is_removed.load(Ordering::Relaxed)
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}
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fn is_removed(&self) -> bool {
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self.is_removed.load(Ordering::Relaxed)
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}
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}
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/// 🧉 » a task scheduler.
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///
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/// this struct is responsible for scheduling tasks to be executed at specific times, depending on
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/// the rules provided for each task.
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///
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/// Each task can have n rules, and the task will be executed when any of the rules is met.
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pub struct Scheduler {
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tasks: HashMap<String, Arc<Mutex<ScheduledTask>>>,
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}
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impl Default for Scheduler {
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fn default() -> Self {
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Self::new()
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}
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}
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impl Scheduler {
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/// 🧉 » create a new scheduler
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pub fn new() -> Self {
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Self {
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tasks: HashMap::new(),
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}
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}
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/// 🧉 » schedule a task
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///
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/// schedules a task to be executed at times determined by the provided rules.
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pub fn schedule<F, Str>(&mut self, name: Str, action: F, rules: SchedulingRule) -> TaskHandler
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where
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F: FnMut() + Send + Sync + 'static,
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Str: AsRef<str>,
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{
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let name = name.as_ref();
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self.schedule_many_rules(name, action, vec![rules])
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}
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/// 🧉 » schedule a task
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///
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/// schedules a task to be executed at times determined by the provided rules.
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pub fn schedule_many_rules<F>(
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&mut self,
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name: &str,
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action: F,
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rules: Vec<SchedulingRule>,
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) -> TaskHandler
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where
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F: FnMut() + Send + Sync + 'static,
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{
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let task = Arc::new(Mutex::new(ScheduledTask {
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name: name.to_string(),
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action: Box::new(action),
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rules: Arc::new(rules),
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is_running: Arc::new(AtomicBool::new(false)),
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is_stopped: Arc::new(AtomicBool::new(false)),
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is_removed: Arc::new(AtomicBool::new(false)),
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last_run: Arc::new(AtomicPtr::new(std::ptr::null_mut())),
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}));
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self.tasks.insert(name.to_string(), task.clone());
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// launch the task in its own thread
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spawn_task(task.clone());
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let handler: TaskHandler = {
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let task = task.lock().unwrap();
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task.make_handler()
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};
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handler
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}
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/// 🧉 » stop a task
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pub fn stop(&mut self, handler: &TaskHandler) -> Result<()> {
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// get the task from the tasks map
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let task = self.tasks.get(handler.name());
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if let Some(task) = task {
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if let Ok(task) = task.lock() {
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task.is_stopped.store(true, Ordering::Relaxed);
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debug!("task {} has been stopped", handler.name());
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Ok(())
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} else {
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Err(eyre!("error stopping task {}", handler.name()))
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}
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} else {
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Err(eyre!("task {} was not found", handler.name()))
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}
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}
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/// 🧉 » resume a task
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pub fn resume(&mut self, handler: &TaskHandler) -> Result<()> {
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// get the task from the tasks map
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let task = self.tasks.get(handler.name());
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if let Some(task) = task {
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if let Ok(task) = task.lock() {
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task.is_stopped.store(false, Ordering::Relaxed);
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debug!("task {} has been resumed", handler.name());
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Ok(())
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} else {
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Err(eyre!("error resuming task {}", handler.name()))
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}
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} else {
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Err(eyre!("task {} was not found", handler.name()))
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}
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}
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/// 🧉 » remove a task
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pub fn remove(&mut self, handler: &TaskHandler) -> Result<()> {
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// get the task from the tasks map
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let task = self.tasks.remove(handler.name());
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if let Some(task) = task {
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if let Ok(task) = &mut task.lock() {
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task.is_removed.store(true, Ordering::Relaxed);
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debug!("task {} has been removed", handler.name());
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Ok(())
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} else {
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Err(eyre!("error removing task {}", handler.name()))
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}
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} else {
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handler.is_removed.store(true, Ordering::Relaxed);
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Err(eyre!("task {} was not found", handler.name()))
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}
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}
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}
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/// **main function to run the task in its own thread**
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///
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/// it creates a new thread and runs the task according to its scheduling rules.
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fn spawn_task(task_mutex: Arc<Mutex<ScheduledTask>>) -> JoinHandle<()> {
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let thread = thread::spawn(move || {
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let (mut maybe_next_run, name) = {
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let task = task_mutex.lock().unwrap();
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let rules = &task.rules;
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(get_next_run_time(rules, None), task.name.clone())
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};
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while let Some(run_date) = maybe_next_run {
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let now = Local::now();
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if run_date > now {
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// if the next run is in the future, go to bed until then
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let sleep_until = run_date - now;
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debug!(
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"task {} will run in {} seconds",
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name,
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sleep_until.num_seconds()
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);
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std::thread::sleep(sleep_until.to_std().unwrap());
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} else {
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// if the next run is in the past, run the task immediately, probably missed the
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// run time for a few nanos
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debug!("task will run in 0 seconds");
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}
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let mut task = task_mutex.lock().unwrap();
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if task.is_active() {
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let run_date_box = Box::new(run_date);
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let run_date_raw = Box::into_raw(run_date_box);
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task.last_run.store(run_date_raw, Ordering::Relaxed);
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task.is_running.store(true, Ordering::SeqCst);
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task.run();
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task.is_running.store(false, Ordering::SeqCst);
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}
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if !task.is_removed() {
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maybe_next_run = get_next_run_time(&task.rules, Some(run_date));
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} else {
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maybe_next_run = None;
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}
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}
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debug!("task {} has finished", name);
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});
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thread
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}
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