lool/lib/sched/scheduler/tokio.rs

230 lines
6.8 KiB
Rust

use {
crate::sched::{
rules::SchedulingRule,
task_handler::{get_next_run_time, TaskHandler},
},
chrono::{DateTime, Local},
eyre::{eyre, Result},
log::debug,
std::{
collections::HashMap,
future::Future,
pin::Pin,
sync::{
atomic::{AtomicBool, AtomicPtr, Ordering},
Arc,
},
},
tokio::{spawn, sync::Mutex, task::JoinHandle, time::sleep},
};
struct ScheduledTask {
name: String,
action: Pin<Box<dyn Future<Output = ()> + Send + 'static>>,
rules: Arc<Vec<SchedulingRule>>,
is_running: Arc<AtomicBool>,
is_stopped: Arc<AtomicBool>,
is_removed: Arc<AtomicBool>,
last_run: Arc<AtomicPtr<DateTime<Local>>>,
}
impl ScheduledTask {
async fn run(&mut self) {
self.action.as_mut().await;
}
fn make_handler(&self) -> TaskHandler {
TaskHandler {
name: self.name.clone(),
rules: self.rules.clone(),
is_running: self.is_running.clone(),
is_stopped: self.is_stopped.clone(),
is_removed: self.is_removed.clone(),
last_run: self.last_run.clone(),
}
}
fn is_active(&self) -> bool {
!self.is_stopped.load(Ordering::Relaxed) && !self.is_removed.load(Ordering::Relaxed)
}
fn is_removed(&self) -> bool {
self.is_removed.load(Ordering::Relaxed)
}
}
/// 🧉 » a task scheduler.
///
/// this struct is responsible for scheduling tasks to be executed at specific times, depending on
/// the rules provided for each task.
///
/// Each task can have n rules, and the task will be executed when any of the rules is met.
pub struct Scheduler {
tasks: HashMap<String, Arc<Mutex<ScheduledTask>>>,
}
impl Default for Scheduler {
fn default() -> Self {
Self::new()
}
}
impl Scheduler {
/// 🧉 » create a new scheduler
pub fn new() -> Self {
Self {
tasks: HashMap::new(),
}
}
/// 🧉 » schedule a task
///
/// schedules a task to be executed at times determined by the provided rules.
pub async fn schedule<F, Fut>(
&mut self,
name: &str,
func: F,
rules: SchedulingRule,
) -> TaskHandler
where
F: FnMut() -> Fut + Send + 'static,
Fut: Future<Output = ()> + Send + 'static,
{
self.schedule_many_rules(name, func, vec![rules]).await
}
/// 🧉 » schedule a task
///
/// schedules a task to be executed at times determined by the provided rules.
pub async fn schedule_many_rules<F, Fut>(
&mut self,
name: &str,
mut func: F,
rules: Vec<SchedulingRule>,
) -> TaskHandler
where
F: FnMut() -> Fut + Send + 'static,
Fut: Future<Output = ()> + Send + 'static,
{
let task = Arc::new(Mutex::new(ScheduledTask {
name: name.to_string(),
action: Box::pin(func()),
rules: Arc::new(rules),
is_running: Arc::new(AtomicBool::new(false)),
is_stopped: Arc::new(AtomicBool::new(false)),
is_removed: Arc::new(AtomicBool::new(false)),
last_run: Arc::new(AtomicPtr::new(std::ptr::null_mut())),
}));
self.tasks.insert(name.to_string(), task.clone());
spawn_task(task.clone());
let handler: TaskHandler = {
let task = task.lock().await;
task.make_handler()
};
handler
}
/// 🧉 » stop a task
pub async fn stop(&mut self, handler: &TaskHandler) -> Result<()> {
// get the task from the tasks map
let task = self.tasks.get(handler.name());
if let Some(task) = task {
let task = task.lock().await;
task.is_stopped.store(true, Ordering::Relaxed);
debug!("task {} has been stopped", handler.name());
Ok(())
} else {
Err(eyre!("task {} was not found", handler.name()))
}
}
/// 🧉 » resume a task
pub async fn resume(&mut self, handler: &TaskHandler) -> Result<()> {
// get the task from the tasks map
let task = self.tasks.get(handler.name());
if let Some(task) = task {
let task = task.lock().await;
task.is_stopped.store(false, Ordering::Relaxed);
debug!("task {} has been resumed", handler.name());
Ok(())
} else {
Err(eyre!("task {} was not found", handler.name()))
}
}
/// 🧉 » remove a task
pub async fn remove(&mut self, handler: &TaskHandler) -> Result<()> {
// get the task from the tasks map
let task = self.tasks.remove(handler.name());
if let Some(task) = task {
let task = task.lock().await;
task.is_removed.store(true, Ordering::Relaxed);
debug!("task {} has been removed", handler.name());
Ok(())
} else {
handler.is_removed.store(true, Ordering::Relaxed);
Err(eyre!("task {} was not found", handler.name()))
}
}
}
/// **main function to spawn a task in tokio**
///
/// it spawns a new tokio task and runs the task according to its scheduling rules.
fn spawn_task(task_mutex: Arc<Mutex<ScheduledTask>>) -> JoinHandle<()> {
spawn(async move {
let (mut maybe_next_run, name) = {
let task = task_mutex.lock().await;
let rules = &task.rules;
(get_next_run_time(rules, None), task.name.clone())
};
while let Some(run_date) = maybe_next_run {
let now = Local::now();
if run_date > now {
// if the next run is in the future, go to bed until then
let sleep_until = run_date - now;
debug!(
"task {} will run in {} seconds",
name,
sleep_until.num_seconds()
);
sleep(sleep_until.to_std().unwrap()).await;
} else {
// if the next run is in the past, run the task immediately, probably missed the
// run time for a few nanos
debug!("task will run in 0 seconds");
}
let mut task = task_mutex.lock().await;
if task.is_active() {
let run_date_box = Box::new(run_date);
let run_date_raw = Box::into_raw(run_date_box);
task.last_run.store(run_date_raw, Ordering::Relaxed);
task.is_running.store(true, Ordering::SeqCst);
task.run().await;
task.is_running.store(false, Ordering::SeqCst);
}
if !task.is_removed() {
maybe_next_run = get_next_run_time(&task.rules, Some(run_date));
} else {
maybe_next_run = None;
}
}
debug!("task {} has finished", name);
})
}