183 lines
7.1 KiB
Rust

use crate::tui::widgets::textarea::textarea::widget::Viewport;
/// Specify how to scroll the textarea.
///
/// This type is marked as `#[non_exhaustive]` since more variations may be supported in the future. Note that the cursor will
/// not move until it goes out the viewport. See also: [`TextArea::scroll`]
///
/// [`TextArea::scroll`]: https://docs.rs/tui-textarea/latest/tui_textarea/struct.TextArea.html#method.scroll
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum Scrolling {
/// Scroll the textarea by rows (vertically) and columns (horizontally). Passing positive scroll amounts to `rows` and `cols`
/// scolls it to down and right. Negative integers means the opposite directions. `(i16, i16)` pair can be converted into
/// `Scrolling::Delta` where 1st element means rows and 2nd means columns.
///
/// ```
/// # use ratatui::buffer::Buffer;
/// # use ratatui::layout::Rect;
/// # use ratatui::widgets::Widget as _;
/// use tui_textarea::{TextArea, Scrolling};
///
/// // Let's say terminal height is 8.
///
/// // Create textarea with 20 lines "0", "1", "2", "3", ...
/// let mut textarea: TextArea = (0..20).into_iter().map(|i| i.to_string()).collect();
/// # // Call `render` at least once to populate terminal size
/// # let r = Rect { x: 0, y: 0, width: 24, height: 8 };
/// # let mut b = Buffer::empty(r.clone());
/// # textarea.render(r, &mut b);
///
/// // Scroll down by 2 lines.
/// textarea.scroll(Scrolling::Delta{rows: 2, cols: 0});
/// assert_eq!(textarea.cursor(), (2, 0));
///
/// // (1, 0) is converted into Scrolling::Delta{rows: 1, cols: 0}
/// textarea.scroll((1, 0));
/// assert_eq!(textarea.cursor(), (3, 0));
/// ```
Delta { rows: i16, cols: i16 },
/// Scroll down the textarea by one page.
///
/// ```
/// # use ratatui::buffer::Buffer;
/// # use ratatui::layout::Rect;
/// # use ratatui::widgets::Widget as _;
/// use tui_textarea::{TextArea, Scrolling};
///
/// // Let's say terminal height is 8.
///
/// // Create textarea with 20 lines "0", "1", "2", "3", ...
/// let mut textarea: TextArea = (0..20).into_iter().map(|i| i.to_string()).collect();
/// # // Call `render` at least once to populate terminal size
/// # let r = Rect { x: 0, y: 0, width: 24, height: 8 };
/// # let mut b = Buffer::empty(r.clone());
/// # textarea.render(r, &mut b);
///
/// // Scroll down by one page (8 lines)
/// textarea.scroll(Scrolling::PageDown);
/// assert_eq!(textarea.cursor(), (8, 0));
/// textarea.scroll(Scrolling::PageDown);
/// assert_eq!(textarea.cursor(), (16, 0));
/// textarea.scroll(Scrolling::PageDown);
/// assert_eq!(textarea.cursor(), (19, 0)); // Reached bottom of the textarea
/// ```
PageDown,
/// Scroll up the textarea by one page.
///
/// ```
/// # use ratatui::buffer::Buffer;
/// # use ratatui::layout::Rect;
/// # use ratatui::widgets::Widget as _;
/// use tui_textarea::{TextArea, Scrolling, CursorMove};
///
/// // Let's say terminal height is 8.
///
/// // Create textarea with 20 lines "0", "1", "2", "3", ...
/// let mut textarea: TextArea = (0..20).into_iter().map(|i| i.to_string()).collect();
/// # // Call `render` at least once to populate terminal size
/// # let r = Rect { x: 0, y: 0, width: 24, height: 8 };
/// # let mut b = Buffer::empty(r.clone());
/// # textarea.render(r.clone(), &mut b);
///
/// // Go to the last line at first
/// textarea.move_cursor(CursorMove::Bottom);
/// assert_eq!(textarea.cursor(), (19, 0));
/// # // Call `render` to populate terminal size
/// # textarea.render(r.clone(), &mut b);
///
/// // Scroll up by one page (8 lines)
/// textarea.scroll(Scrolling::PageUp);
/// assert_eq!(textarea.cursor(), (11, 0));
/// textarea.scroll(Scrolling::PageUp);
/// assert_eq!(textarea.cursor(), (7, 0)); // Reached top of the textarea
/// ```
PageUp,
/// Scroll down the textarea by half of the page.
///
/// ```
/// # use ratatui::buffer::Buffer;
/// # use ratatui::layout::Rect;
/// # use ratatui::widgets::Widget as _;
/// use tui_textarea::{TextArea, Scrolling};
///
/// // Let's say terminal height is 8.
///
/// // Create textarea with 10 lines "0", "1", "2", "3", ...
/// let mut textarea: TextArea = (0..10).into_iter().map(|i| i.to_string()).collect();
/// # // Call `render` at least once to populate terminal size
/// # let r = Rect { x: 0, y: 0, width: 24, height: 8 };
/// # let mut b = Buffer::empty(r.clone());
/// # textarea.render(r, &mut b);
///
/// // Scroll down by half-page (4 lines)
/// textarea.scroll(Scrolling::HalfPageDown);
/// assert_eq!(textarea.cursor(), (4, 0));
/// textarea.scroll(Scrolling::HalfPageDown);
/// assert_eq!(textarea.cursor(), (8, 0));
/// textarea.scroll(Scrolling::HalfPageDown);
/// assert_eq!(textarea.cursor(), (9, 0)); // Reached bottom of the textarea
/// ```
HalfPageDown,
/// Scroll up the textarea by half of the page.
///
/// ```
/// # use ratatui::buffer::Buffer;
/// # use ratatui::layout::Rect;
/// # use ratatui::widgets::Widget as _;
/// use tui_textarea::{TextArea, Scrolling, CursorMove};
///
/// // Let's say terminal height is 8.
///
/// // Create textarea with 20 lines "0", "1", "2", "3", ...
/// let mut textarea: TextArea = (0..20).into_iter().map(|i| i.to_string()).collect();
/// # // Call `render` at least once to populate terminal size
/// # let r = Rect { x: 0, y: 0, width: 24, height: 8 };
/// # let mut b = Buffer::empty(r.clone());
/// # textarea.render(r.clone(), &mut b);
///
/// // Go to the last line at first
/// textarea.move_cursor(CursorMove::Bottom);
/// assert_eq!(textarea.cursor(), (19, 0));
/// # // Call `render` to populate terminal size
/// # textarea.render(r.clone(), &mut b);
///
/// // Scroll up by half-page (4 lines)
/// textarea.scroll(Scrolling::HalfPageUp);
/// assert_eq!(textarea.cursor(), (15, 0));
/// textarea.scroll(Scrolling::HalfPageUp);
/// assert_eq!(textarea.cursor(), (11, 0));
/// ```
HalfPageUp,
}
impl Scrolling {
pub(crate) fn scroll(self, viewport: &mut Viewport) {
let (rows, cols) = match self {
Self::Delta { rows, cols } => (rows, cols),
Self::PageDown => {
let (_, _, _, height) = viewport.rect();
(height as i16, 0)
}
Self::PageUp => {
let (_, _, _, height) = viewport.rect();
(-(height as i16), 0)
}
Self::HalfPageDown => {
let (_, _, _, height) = viewport.rect();
((height as i16) / 2, 0)
}
Self::HalfPageUp => {
let (_, _, _, height) = viewport.rect();
(-(height as i16) / 2, 0)
}
};
viewport.scroll(rows, cols);
}
}
impl From<(i16, i16)> for Scrolling {
fn from((rows, cols): (i16, i16)) -> Self {
Self::Delta { rows, cols }
}
}