feat(sched): ✨ std::threads scheduler
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@ -28,7 +28,7 @@ path = "lib/lib.rs"
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# macros
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"macros" = []
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# scheduling
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"sched" = ["dep:chrono"]
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"sched" = ["dep:chrono", "utils.threads"]
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"sched.tokio" = ["dep:tokio", "tokio?/time", "tokio?/rt", "sched"]
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"sched.rule-recurrence" = ["sched"]
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"sched.rule-cron" = ["sched"]
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31
examples/sched.rs
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31
examples/sched.rs
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@ -0,0 +1,31 @@
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use lool::sched::{recur, ruleset, Scheduler};
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fn my_action() {
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let now = chrono::Local::now();
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println!("I'm running at {}", now.format("%Y-%m-%d %H:%M:%S"));
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}
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fn main() {
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let mut sched = Scheduler::new();
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let handler = sched.schedule("test-task", my_action, recur(ruleset().at_second(0)));
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std::thread::sleep(std::time::Duration::from_secs(1));
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loop {
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{
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let task = handler.task.lock().unwrap();
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let is_running = task.is_running();
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let last_run = task.get_last_run();
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let name = task.name();
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println!(
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"task {} |--> is running: {}, last run: {:?}",
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name, is_running, last_run
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);
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}
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std::thread::sleep(std::time::Duration::from_secs(2));
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}
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}
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@ -5,7 +5,9 @@
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<br>
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<p align="center">
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<b>lool » <code>sched</code></b> is a utility library that provides a way to schedule tasks in various ways. Supports <code>std::thread</code> and the <a href="https://tokio.rs">tokio</a> runtime (as a feature flag).
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<b>lool » <code>sched</code></b> is a utility library that provides a way to schedule tasks in
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various ways. Supports <code>std::thread</code> and the <a href="https://tokio.rs">tokio</a> runtime
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(as a feature flag).
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</p>
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@ -26,7 +28,8 @@ cargo add lool --registry=lugit --features sched {sub-feature}
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### <a href="#"><img alt="has subfeatures" src="../../.github/img/icon-has-submodules.svg" height="12"></a> sched.tokio
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Enables the `tokio` runtime support, replacing the default behaviour, which implies a `std::thread` pool to run the tasks.
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Enables the `tokio` runtime support, replacing the default behaviour, which implies a `std::thread`
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pool to run the tasks.
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> [!WARNING]
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>
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@ -1,4 +1,6 @@
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mod rules;
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mod scheduler;
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pub mod utils;
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pub use rules::*;
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pub use {rules::*, scheduler::*};
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@ -13,6 +13,7 @@ use chrono::{DateTime, Local};
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/// - `Once`: runs only at a specific `chrono::DateTime`
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/// - `Repeat`: runs at specific intervals defined by a `RecurrenceRule`
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/// - `Cron`: runs at specific intervals defined by a cron expression
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#[derive(Clone)]
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pub enum SchedulingRule {
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/// 🧉 » a scheduling rule that makes the task run only once at a specific `chrono::DateTime`
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Once(chrono::DateTime<Local>),
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@ -54,3 +55,20 @@ impl SchedulingRule {
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}
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}
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}
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/// 🧉 » create a new `SchedulingRule` that runs at specific intervals defined by a cron expression
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#[cfg(feature = "sched.rule-cron")]
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pub fn cron(cron: &str) -> SchedulingRule {
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SchedulingRule::Cron(cron.to_string())
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}
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/// 🧉 » create a new `SchedulingRule` that runs at specific intervals defined by a `RecurrenceRule`
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#[cfg(feature = "sched.rule-recurrence")]
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pub fn recur(rule: &RecurrenceRuleSet) -> SchedulingRule {
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SchedulingRule::Repeat(rule.clone())
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}
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/// 🧉 » create a new `SchedulingRule` that runs only once at a specific `chrono::DateTime`
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pub fn once(datetime: DateTime<Local>) -> SchedulingRule {
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SchedulingRule::Once(datetime)
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}
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@ -3,6 +3,7 @@ use num_traits::PrimInt;
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/// 🧉 » a recurrence rule unit
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///
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/// represents a single rule unit that can be used to match a value
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#[derive(Clone)]
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pub enum Rule<T>
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where
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T: PrimInt,
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@ -11,6 +11,7 @@ use {
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/// sets rules that define a certain recurrence behavior
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///
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/// use the builder pattern to create a new `RecurrenceRuleSet`
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#[derive(Clone)]
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pub struct RecurrenceRuleSet {
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/// second of the minute (0..59)
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second: Option<Rule<u32>>,
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222
lib/sched/scheduler.rs
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222
lib/sched/scheduler.rs
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@ -0,0 +1,222 @@
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use std::sync::{
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atomic::{AtomicBool, Ordering},
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Arc, Mutex,
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};
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use {
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super::SchedulingRule,
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crate::utils::threads::threadpool::ThreadPool,
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chrono::{DateTime, Local},
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};
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// TODO: add logging (always as debug)
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type Action = Box<dyn FnMut() + Send + Sync + 'static>;
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/// 🧉 » a scheduled task
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///
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/// this structs represents a task that has been scheduled in the scheduler.
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///
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/// this is returned by the `Scheduler::schedule` method, and can be used to check and control the
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/// status of the task.
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pub struct ScheduledTask {
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#[allow(dead_code)]
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index: usize,
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name: String,
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action: Action,
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rules: Vec<SchedulingRule>,
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is_running: AtomicBool,
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last_run: Arc<Mutex<Option<DateTime<Local>>>>, // TODO: remaining limits
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}
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impl ScheduledTask {
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fn run(&mut self) {
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let action = self.action.as_mut();
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action();
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}
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pub fn get_last_run(&self) -> Option<DateTime<Local>> {
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let last_run_lock = self.last_run.lock().unwrap();
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last_run_lock.as_ref().cloned()
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}
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pub fn is_running(&self) -> bool {
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self.is_running.load(Ordering::Relaxed)
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}
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pub fn name(&self) -> &str {
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&self.name
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}
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}
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/// 🧉 » a task scheduler.
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///
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/// this struct is responsible for scheduling tasks to be executed at specific times, depending on
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/// the rules provided for each task.
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///
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/// Each task can have n rules, and the task will be executed when any of the rules is met.
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pub struct Scheduler {
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pool: ThreadPool,
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tasks: Vec<Arc<Mutex<ScheduledTask>>>,
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}
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impl Default for Scheduler {
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fn default() -> Self {
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Self::new()
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}
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}
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impl Scheduler {
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/// 🧉 » create a new scheduler
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///
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/// default constructor, sets the internal thread pool to have 5 threads at most.
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pub fn new() -> Self {
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Self {
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tasks: vec![],
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pool: ThreadPool::create(5).unwrap(),
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}
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}
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/// 🧉 » create a new scheduler
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///
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/// creates a new scheduler, just like `Scheduler::new`, but with a specific capacity for the
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/// internal thread pool.
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pub fn with_capacity(capacity: usize) -> Self {
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Self {
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tasks: vec![],
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pool: ThreadPool::create(capacity).unwrap(),
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}
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}
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/// 🧉 » schedule a task
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///
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/// schedules a task to be executed at times determined by the provided rules.
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pub fn schedule<F>(&mut self, name: &str, action: F, rules: SchedulingRule) -> TaskHandler
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where
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F: FnMut() + Send + Sync + 'static,
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{
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self.schedule_many_rules(name, action, vec![rules])
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}
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/// 🧉 » schedule a task
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///
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/// schedules a task to be executed at times determined by the provided rules.
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pub fn schedule_many_rules<F>(
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&mut self,
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name: &str,
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action: F,
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rules: Vec<SchedulingRule>,
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) -> TaskHandler
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where
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F: FnMut() + Send + Sync + 'static,
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{
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let index = self.tasks.len();
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let task = Arc::new(Mutex::new(ScheduledTask {
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index,
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name: name.to_string(),
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action: Box::new(action),
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rules,
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is_running: AtomicBool::new(false),
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last_run: Arc::new(Mutex::new(None)),
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}));
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self.tasks.push(task.clone());
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run_in_pool(task.clone(), &self.pool);
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TaskHandler { task: task.clone() }
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}
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}
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/// 🧉 » task handler
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///
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/// returned by the `Scheduler::schedule` method,
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/// this struct can be used to check and control
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/// the status of the task.
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pub struct TaskHandler {
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// HACK: holding the task in the TaskHandler is a temporal hack
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// TaskHandler should hold Atomic references to the important parts of the task
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// instead. e.g. is_running, last_run, etc.
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// the problem is with last_run, as its a DateTime, and not a primitive type
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// we could get around this by instead of holding the DateTime, holding the i64
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// value (unix timestamp) and then converting it to a DateTime when needed.
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pub task: Arc<Mutex<ScheduledTask>>,
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}
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/// **main function to run the task in the thread pool**
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///
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/// it spawns a new job in the thread pool to run the task until the task is no longer scheduled to
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/// run.
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fn run_in_pool(task_mutex: Arc<Mutex<ScheduledTask>>, pool: &ThreadPool) {
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pool.execute(move || {
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let (mut maybe_next_run, name) = {
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let task = task_mutex.lock().unwrap();
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let rules = &task.rules;
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(get_next_run_time(rules, None), task.name.clone())
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};
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while let Some(run_date) = maybe_next_run {
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let now = Local::now();
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if run_date > now {
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// if the next run is in the future, go to bed until then
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let sleep_until = run_date - now;
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println!(
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"task {} will run in {} seconds",
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name,
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sleep_until.num_seconds()
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);
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std::thread::sleep(sleep_until.to_std().unwrap());
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} else {
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// if the next run is in the past, run the task immediately, probably missed the
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// run time for a few nanos
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println!("task will run in 0 seconds");
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}
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let mut task = task_mutex.lock().unwrap();
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task.last_run = Arc::new(Mutex::new(Some(run_date)));
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task.is_running.store(true, Ordering::SeqCst);
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task.run();
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task.is_running.store(false, Ordering::SeqCst);
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maybe_next_run = get_next_run_time(&task.rules, Some(run_date));
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}
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});
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}
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/// **get next run time**
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///
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/// this function takes a list of scheduling rules and a base time, and returns the next time the
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/// task should run.
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///
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/// to determine the next run time, it iterates over the list of rules and calculates the next run
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/// time for each of them, returning the earliest of them all.
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fn get_next_run_time(
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rules: &Vec<SchedulingRule>,
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from: Option<DateTime<Local>>,
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) -> Option<DateTime<Local>> {
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let mut next_run_so_far: Option<DateTime<Local>> = None;
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let base = if let Some(from) = from {
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from
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} else {
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Local::now()
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};
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for rule in rules {
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let rule_next_run = rule.next_from(base);
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if let Some(next_run) = rule_next_run {
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if let Some(d) = next_run_so_far {
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if next_run < d {
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next_run_so_far = Some(next_run);
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}
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} else {
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next_run_so_far = Some(next_run);
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}
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}
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}
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next_run_so_far
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}
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@ -11,10 +11,9 @@
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},
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"lucodear-icons.activeIconPack": "rust_ferris",
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"lucodear-icons.folders.associations": {
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".cargo": "rust",
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"stylize": "theme",
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"ruleset": "rules",
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"recurrent": "generator"
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"recurrent": "generator",
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},
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"lucodear-icons.files.associations": {
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